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  FAiTH PRESENTS:  MASTER OF ORION TRAINER BETA            FROM: DataCrime   
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 [ RELEASE NOTES ]ķ
   Just run TRAIN.COM from this package from your MOO directory before you   
   start the game and once after you leave it.  In the game, you can press   
    Scroll Lock to enter the trainer, press Escape to leave it again. Press
    F1 to make all planets known (that is, the game thinks your scouts have
    visited it), which makes their stats visible in the MAP display, F2 is
    the heart of the trainer, you can edit the planet you focused (with the
    mouse) in the game. You can change the population (a good value for the
    start is 200), the planet type (inferno, terran etc.), the ressources
    (rich, artifacts, ultra poor etc.), the colony (0 = no colony, 1 = your
    colony, 2.. = the other races), the number of missile bases (they eat
    ressources, so have 0 until you are attacked), the ressources put into
    shield production, the production and the number of factories.

    Don't change the production, since it is a function of the factories,
    when changing the factories, the game will change the production.

    Colonize a planet by clicking on it, entering the editor, changing the
    planet type (so you don't need no special colony ships), changing the
    maximum population to 200, maximizing the population, changing the
    factories to the max (depending on your robotics tech (computers), you
    start with 2x the population as maximum) and exiting. If the planet is
    too far away from your nearest colony the game won't recognize it until
   the next turn.                                                            
                                                                             
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