;code run by a create_thread included with rest of the create_thread's near the start of the file
:Opius_SANGA
;Features:
;All stats upgraded to full
;Entire map opened up without restrictions
;All side mission bonuses unlocked (Oysters, Horseshoes, Vigilante, etc.)
;Most properties available for purchase from the start
;All parked vehicles available from start
;All unlockable weapons and pickups available from start, including IR goggle fix  
;Gang wars available from start 

;mission fix
004F: create_thread ££A_TERM_1 
004F: create_thread ££INT_1 
004F: create_thread ££CELLFON_1656 
0459: end_thread_named 'MOB_RAN'
004F: create_thread ££MOB_LA2_118 
0459: end_thread_named 'INTROST'
004F: create_thread ££INTROST_1 
0164: disable_marker $439
02A7: $439 = create_icon_marker_and_sphere $441 at $459 $460 $461

;reveal map 
0002: jump ££opius_reveal_exit

0005: $reveal_x =  -3200.0  ;; floating-point values
0005: $reveal_y =  -3000.0  ;; floating-point values 

:opius_reveal_while_1
0001: wait  2500 ms 
000B: $reveal_x += 500.0  ;; floating-point values
00A1: put_actor $PLAYER_ACTOR at  $reveal_x  $reveal_y  500.0

00D6: if  0    
0030:   $reveal_x >=  3000.0  ;; floating-point values
004D: jump_if_false ££opius_reveal_while_1  

0005: $reveal_x =  -3200.0  ;; floating-point values  

00D6: if  0
8030: NOT  $reveal_y >=  3000.0  ;; floating-point values
004D: jump_if_false ££opius_reveal_exit  

000B: $reveal_y += 500.0  ;; floating-point values
0002: jump ££opius_reveal_while_1


:opius_reveal_exit
;jetpack
0213: $unique_var231222 = create_pickup #JETPACK type  15 at  431.045  2537.78  16.2463

;restepc
0998: add respect  1000 

;vehicle skills
062A: change_stat  160 (driving skill) to  1000.0  ; float
062A: change_stat  223 (driving skill) to  1000.0  ; float
062A: change_stat  229 (driving skill) to  1000.0  ; float
062A: change_stat  230 (driving skill) to  1000.0  ; float
               
;weapon skills
0629: change_stat  69 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  70 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  71 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  72 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  73 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  74 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  75 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  76 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  77 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  78 (islands unlocked) to  1000  ; integer see statdisp.dat
0629: change_stat  79 (islands unlocked) to  1000  ; integer see statdisp.dat

;health
0A1F:  24 500.0 
0595: (unknown)
0004: $1487 =  1  ;; integer values

;unlock map
0629: change_stat  181 (islands unlocked) to  1  ; integer see statdisp.dat
0629: change_stat  181 (islands unlocked) to  2  ; integer see statdisp.dat
0629: change_stat  305 to  1  ; integer see statdisp.dat
01E7: remove_forbidden_for_cars_cube -2696.464  1239.866  40.7599 -2665.359  2190.96  70.8125
01E7: remove_forbidden_for_cars_cube -2740.694  2233.618  40.8431 -2720.91  2338.224  80.4822
01E7: remove_forbidden_for_cars_cube -2695.584  1237.981  40.7328 -2664.417  1454.767  60.8126
01E7: remove_forbidden_for_cars_cube -995.0013 -416.2032  30.4207 -940.5399 -251.8564  40.6762
01E7: remove_forbidden_for_cars_cube -205.8387  250.7443  7.2472 -131.0039  481.8496  15.9152
01E7: remove_forbidden_for_cars_cube -100.7515 -927.8298  18.0 -68.3752 -891.9871  14.0
01E7: remove_forbidden_for_cars_cube  609.7595  327.3437  15.8783  429.8884  616.0168  20.289
01E7: remove_forbidden_for_cars_cube  317.1688  707.7672  7.0  437.5726  709.0657  20.5578
01E7: remove_forbidden_for_cars_cube  391.1194  640.015  7.0  402.2627  664.798  18.5098
01E7: remove_forbidden_for_cars_cube  289.2904  636.3991  7.8675  409.4943  702.3849  20.0345
01E7: remove_forbidden_for_cars_cube  300.3153  718.7909  7.7846  316.7906  781.0926  14.0795
01E7: remove_forbidden_for_cars_cube  254.9982  837.029  10.1731  270.7453  929.2404  30.2553
01E7: remove_forbidden_for_cars_cube  210.7811  939.2068  10.9062  249.4799  959.1111  30.2141
01E7: remove_forbidden_for_cars_cube  230.4545  946.0961  20.6674  255.9772  969.2755  30.4776
01E7: remove_forbidden_for_cars_cube  249.4279  899.7975  10.5871  268.6826  933.5995  30.3975
01E7: remove_forbidden_for_cars_cube  312.1081  694.1089  6.0  324.0811  733.0005  10.0
01E7: remove_forbidden_for_cars_cube  324.4526  804.9198  9.6186  332.8747  814.356  14.3925
01E7: remove_forbidden_for_cars_cube  1690.819  376.5103  28.1103  1730.223  445.2955  30.8414
01E7: remove_forbidden_for_cars_cube  1643.536  227.3723  27.4457  1673.062  295.5788  30.0815
01E7: remove_forbidden_for_cars_cube  1673.765  388.1013  40.2331  1815.862  804.9291  10.0
01E7: remove_forbidden_for_cars_cube  1705.156  308.3448  20.0  1710.948  316.4094  23.5612
01E7: remove_forbidden_for_cars_cube -12.7067 -1522.455  1.0  80.8463 -1517.111  5.0
01E7: remove_forbidden_for_cars_cube -16.3392 -1532.882  .0394  69.3401 -1523.771  5.922
01E7: remove_forbidden_for_cars_cube  618.7253 -1189.606  18.0  623.5441 -1161.981  22.0
01E7: remove_forbidden_for_cars_cube -33.4208 -1341.84  9.0  35.3764 -1303.948  13.0
01E7: remove_forbidden_for_cars_cube -41.2393 -1385.87  8.0 -3.5883 -1368.856  10.5
01E7: remove_forbidden_for_cars_cube -1690.705  539.6102  30.3278 -1100.567  1140.569  50.735
01E7: remove_forbidden_for_cars_cube -1799.54  379.7155  16.0 -1780.199  392.2779  18.0
01E7: remove_forbidden_for_cars_cube -1092.429  1286.505  30.0 -1077.038  1319.495  35.0
01E7: remove_forbidden_for_cars_cube -1860.133  314.7891  38.0 -1638.563  557.4354  40.0
01E7: remove_forbidden_for_cars_cube -1737.333  455.9431  30.3573 -1710.363  500.6261  40.4891
01E7: remove_forbidden_for_cars_cube -1689.229  513.0995  30.2597 -1679.124  524.8383  40.25
01E7: remove_forbidden_for_cars_cube -1742.906  500.7302  30.4679 -1650.312  551.8201  40.7455
01E8: create_forbidden_for_cars_cube -1761.95  507.8931  35.0533 -1751.36  531.5917  41.3335
0629: change_stat  181 (islands unlocked) to  3  ; integer see statdisp.dat
0629: change_stat  181 (islands unlocked) to  4  ; integer see statdisp.dat     


;VVV CLEARED MISSIONS VVV 
;oysters
0629: change_stat  225 (lung capasity) to  1000  ; integer see statdisp.dat
0004: $1516 =  1  ;; integer values

;horseshoes
032B: $811 = create_weapon_pickup #M4  15 ammo  60 at  2021.879  1001.467  10.3203
032B: $812 = create_weapon_pickup #MP5LNG  15 ammo  120 at  2025.286  1001.496  10.3203
032B: $813 = create_weapon_pickup #SHOTGSPA  15 ammo  120 at  2021.327  1013.349  10.3203
032B: $814 = create_weapon_pickup #SATCHEL  15 ammo  20 at  2023.775  1013.527  10.5203
0004: $1517 =  1  ;; integer values

;snapshots
032B: $807 = create_weapon_pickup #SNIPER  15 ammo  60 at -2035.773  139.4337  28.3359
032B: $808 = create_weapon_pickup #MICRO_UZI  15 ammo  120 at -2038.43  139.6281  28.3359
032B: $809 = create_weapon_pickup #CHROMEGUN  15 ammo  120 at -2038.664  137.4694  28.3359
032B: $810 = create_weapon_pickup #GRENADE  15 ammo  20 at -2035.474  137.2511  28.3359
0004: $1518 =  1  ;; integer values

;tags
0237: gang_weapons  1  24  29  4 
032B: $803 = create_weapon_pickup #AK47  15 ammo  120 at  2499.39 -1707.463  1014.25
032B: $804 = create_weapon_pickup #TEC9  15 ammo  120 at  2499.514 -1709.64  1014.25
032B: $805 = create_weapon_pickup #SAWNOFF  15 ammo  60 at  2493.491 -1708.237  1014.932
032B: $806 = create_weapon_pickup #MOLOTOV  15 ammo  20 at  2493.553 -1706.863  1015.132
0004: $1519 =  1  ;; integer values
  
0215: destroy_pickup $BUY_ASSET_PICKUP
0518: $BUY_ASSET_PICKUP = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X $BUY_ASSET_PICKUP_Y $BUY_ASSET_PICKUP_Z price $1653
0215: destroy_pickup $BUY_ASSET_PICKUP(1)
0518: $BUY_ASSET_PICKUP(1) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(1) $BUY_ASSET_PICKUP_Y(1) $BUY_ASSET_PICKUP_Z(1) price $1654
0215: destroy_pickup $BUY_ASSET_PICKUP(2)
0518: $BUY_ASSET_PICKUP(2) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(2) $BUY_ASSET_PICKUP_Y(2) $BUY_ASSET_PICKUP_Z(2) price $1655
0164: disable_marker $1629
0164: disable_marker $1640
0164: disable_marker $1643
0164: disable_marker $1646
0164: disable_marker $1652
0215: destroy_pickup $BUY_ASSET_PICKUP(8)
0215: destroy_pickup $BUY_ASSET_PICKUP(19)
0215: destroy_pickup $BUY_ASSET_PICKUP(22)
0215: destroy_pickup $BUY_ASSET_PICKUP(25)
0215: destroy_pickup $BUY_ASSET_PICKUP(31)
0164: disable_marker $1632
0164: disable_marker $1634
0164: disable_marker $1635
0164: disable_marker $1639
0164: disable_marker $1641
0164: disable_marker $1642
0215: destroy_pickup $BUY_ASSET_PICKUP(11)
0215: destroy_pickup $BUY_ASSET_PICKUP(13)
0215: destroy_pickup $BUY_ASSET_PICKUP(14)
0215: destroy_pickup $BUY_ASSET_PICKUP(18)
0215: destroy_pickup $BUY_ASSET_PICKUP(20)
0215: destroy_pickup $BUY_ASSET_PICKUP(21)
0164: disable_marker $1626
0164: disable_marker $1644
0164: disable_marker $1645
0215: destroy_pickup $BUY_ASSET_PICKUP(5)
0215: destroy_pickup $BUY_ASSET_PICKUP(23)
0215: destroy_pickup $BUY_ASSET_PICKUP(24)
0164: disable_marker $1625
0164: disable_marker $1627
0164: disable_marker $1628
0164: disable_marker $1630
0164: disable_marker $1637
0164: disable_marker $1638
0164: disable_marker $1648
0164: disable_marker $1649
0164: disable_marker $1650
0215: destroy_pickup $BUY_ASSET_PICKUP(4)
0215: destroy_pickup $BUY_ASSET_PICKUP(6)
0215: destroy_pickup $BUY_ASSET_PICKUP(7)
0215: destroy_pickup $BUY_ASSET_PICKUP(9)
0215: destroy_pickup $BUY_ASSET_PICKUP(16)
0215: destroy_pickup $BUY_ASSET_PICKUP(17)
0215: destroy_pickup $BUY_ASSET_PICKUP(27)
0215: destroy_pickup $BUY_ASSET_PICKUP(28)
0215: destroy_pickup $BUY_ASSET_PICKUP(29)

;storyline mission rewards beyond this point
07FB: set_interior 'CARLS' accessible  1 

0215: destroy_pickup $6537
032B: $6537 = create_weapon_pickup #SPRAYCAN  15 ammo  1000 at  2492.505 -1700.824  1017.8

076C: 'GAN1'  1  40 

0629: change_stat  302 to  1  ; integer see statdisp.dat

0164: disable_marker $414
04CE: $414 = create_icon_marker_without_sphere  27 at  2644.252 -2028.246  12.5547
0164: disable_marker $408
04CE: $408 = create_icon_marker_without_sphere  27 at  1043.4 -1025.3  34.4
0164: disable_marker $435
0299: activate_garage 'MODLAST'  
0299: activate_garage 'BODLAWN'  
0004: $195 =  1  ;; integer values
0004: $56 =  0  ;; integer values
014C: set_parked_car_generator $2789 cars_to_generate_to  101

04A6: $710 = create_asset_money_pickup_at  2502.1 -1686.38  13.0 money  10000 $712
004F: create_thread ££TCASH_1 
07FB: set_interior 'AMMUN1' accessible  1 
07FB: set_interior 'AMMUN2' accessible  1 
07FB: set_interior 'AMMUN3' accessible  1 
07FB: set_interior 'AMMUN4' accessible  1 
07FB: set_interior 'AMMUN5' accessible  1 

08BA: $406  0 

014C: set_parked_car_generator $2786 cars_to_generate_to  101
014C: set_parked_car_generator $2787 cars_to_generate_to  101

014C: set_parked_car_generator $2788 cars_to_generate_to  101

0629: change_stat  323 to  1  ; integer see statdisp.dat
0629: change_stat  340 to  1  ; integer see statdisp.dat
0215: destroy_pickup $SAVE_PICKUP(13)
0213: $SAVE_PICKUP(13) = create_pickup #PICKUPSAVE type  3 at $SAVEPOINTX(13) $SAVEPOINTY(13) $SAVEPOINTZ(13)
0004: $885 =  14  ;; integer values
076C: 'SUN1'  0  30 
076C: 'SUN1'  0  30 
076C: 'SUN3A'  0  30 
076C: 'SUN3B'  0  30 
076C: 'SUN3C'  0  30 
076C: 'SUN4'  0  30 
076C: 'CHC1A'  2  40 
076C: 'CHC1B'  2  40 
076C: 'CHC2A'  2  40 
076C: 'CHC2B'  2  40 
076C: 'CHC3'  2  40 
076C: 'CHC4A'  2  40 
076C: 'CHC4B'  2  40 
076C: 'EBE1'  2  30 
076C: 'EBE2A'  2  30 
076C: 'EBE2B'  2  30 
076C: 'EBE3C'  2  30 
076C: 'ELCO1'  7  40 
076C: 'ELCO2'  7  40 
076C: 'GAN1'  0  10 
076C: 'GAN2'  0  25 
076C: 'GLN1'  0  40 
076C: 'GLN2A'  0  40 
076C: 'LIND1A'  0  20 
076C: 'LIND1B'  0  20 
076C: 'LIND2A'  0  20 
076C: 'LIND2B'  0  20 
076C: 'LIND3'  0  20 
076C: 'IWD1'  0  20 
076C: 'IWD2'  0  20 
076C: 'IWD3A'  0  20 
076C: 'IWD3B'  0  20 
076C: 'IWD4'  0  10 
076C: 'IWD5'  0  20 
076C: 'JEF1A'  0  40 
076C: 'JEF1B'  0  40 
076C: 'JEF2'  0  40 
076C: 'JEF3B'  0  40 
076C: 'JEF3C'  0  40 
076C: 'LFL1A'  2  40 
076C: 'LFL1B'  2  40 
076C: 'LMEX1A'  7  30 
076C: 'LMEX1B'  7  30 
076C: 'ELS1A'  0  30 
076C: 'ELS1B'  0  30 
076C: 'ELS2'  0  30 
076C: 'ELS3A'  0  30 
076C: 'ELS3B'  0  30 
076C: 'ELS4'  0  30 
076C: 'PLS'  0  10 
076C: 'SMB1'  0  10 
076C: 'SMB2'  0  10 
076C: 'VIN2'  0  10 
076C: 'VERO1'  0  10 
076C: 'VERO2'  0  10 
076C: 'VERO3'  0  10 
076C: 'VERO4A'  0  10 
076C: 'VERO4B'  0  10 
076C: 'SUN1'  1  0 
076C: 'SUN1'  1  0 
076C: 'SUN3A'  1  0 
076C: 'SUN3B'  1  0 
076C: 'SUN3C'  1  0 
076C: 'SUN4'  1  0 
076C: 'CHC1A'  1  0 
076C: 'CHC1B'  1  0 
076C: 'CHC2A'  1  0 
076C: 'CHC2B'  1  0 
076C: 'CHC3'  1  0 
076C: 'CHC4A'  1  0 
076C: 'CHC4B'  1  0 
076C: 'EBE1'  1  0 
076C: 'EBE2A'  1  0 
076C: 'EBE2B'  1  0 
076C: 'EBE3C'  1  0 
076C: 'ELCO1'  1  0 
076C: 'ELCO2'  1  0 
076C: 'GAN1'  1  0 
076C: 'GAN2'  1  0 
076C: 'GLN1'  1  0 
076C: 'GLN2A'  1  0 
076C: 'LIND1A'  1  0 
076C: 'LIND1B'  1  0 
076C: 'LIND2A'  1  0 
076C: 'LIND2B'  1  0 
076C: 'LIND3'  1  0 
076C: 'IWD1'  1  0 
076C: 'IWD2'  1  0 
076C: 'IWD3A'  1  0 
076C: 'IWD3B'  1  0 
076C: 'IWD4'  1  0 
076C: 'IWD5'  1  0 
076C: 'JEF1A'  1  0 
076C: 'JEF1B'  1  0 
076C: 'JEF2'  1  0 
076C: 'JEF3A'  1  0 
076C: 'JEF3B'  1  0 
076C: 'JEF3C'  1  0 
076C: 'LFL1A'  1  0 
076C: 'LFL1B'  1  0 
076C: 'LMEX1A'  1  0 
076C: 'LMEX1B'  1  0 
076C: 'ELS1A'  1  0 
076C: 'ELS1B'  1  0 
076C: 'ELS2'  1  0 
076C: 'ELS3A'  1  0 
076C: 'ELS3B'  1  0 
076C: 'ELS4'  1  0 
076C: 'PLS'  1  0 
076C: 'SMB1'  1  0 
076C: 'SMB2'  1  0 
076C: 'VIN2'  1  0 
076C: 'VERO1'  1  0 
076C: 'VERO2'  1  0 
076C: 'VERO3'  1  0 
076C: 'VERO4A'  1  0 
076C: 'VERO4B'  1  0 
0879:  0 

0629: change_stat  319 to  1  ; integer see statdisp.dat

014C: set_parked_car_generator $2865 cars_to_generate_to  101
014C: set_parked_car_generator $2866 cars_to_generate_to  101
014C: set_parked_car_generator $2867 cars_to_generate_to  101
014C: set_parked_car_generator $2868 cars_to_generate_to  101
014C: set_parked_car_generator $2869 cars_to_generate_to  101
014C: set_parked_car_generator $2870 cars_to_generate_to  101
014C: set_parked_car_generator $2871 cars_to_generate_to  101
014C: set_parked_car_generator $2872 cars_to_generate_to  101

0629: change_stat  338 to  1  ; integer see statdisp.dat

0215: destroy_pickup $SAVE_PICKUP(15)
0213: $SAVE_PICKUP(15) = create_pickup #PICKUPSAVE type  3 at $SAVEPOINTX(15) $SAVEPOINTY(15) $SAVEPOINTZ(15)
0299: activate_garage 'MDSSFSE'  

03B6: replace_model_at -2049.171  250.3193  34.477 radius  20.0 from #HUBHOLE2_SFSE to #HUBHOLE4_SFSE
0629: change_stat  324 to  1  ; integer see statdisp.dat

0629: change_stat  336 to  1  ; integer see statdisp.dat

0629: change_stat  316 to  1  ; integer see statdisp.dat

0629: change_stat  313 to  1  ; integer see statdisp.dat

01F0: set_max_wanted_level_to 6

0629: change_stat  311 to  1  ; integer see statdisp.dat

014C: set_parked_car_generator $2790 cars_to_generate_to  101

014C: set_parked_car_generator $2791 cars_to_generate_to  101
014C: set_parked_car_generator $2792 cars_to_generate_to  101

014C: set_parked_car_generator $2793 cars_to_generate_to  101

014C: set_parked_car_generator $2794 cars_to_generate_to  101

014C: set_parked_car_generator $5185 cars_to_generate_to  101
014C: set_parked_car_generator $5186 cars_to_generate_to  101

0629: change_stat  320 to  1  ; integer see statdisp.dat

0629: change_stat  326 to  1  ; integer see statdisp.dat

0629: change_stat  330 to  1  ; integer see statdisp.dat

014C: set_parked_car_generator $5179 cars_to_generate_to  101
014C: set_parked_car_generator $5180 cars_to_generate_to  101

0629: change_stat  332 to  1  ; integer see statdisp.dat
032B: $3242 = create_weapon_pickup #SHOTGSPA  15 ammo  30 at  297.8289  1846.622  6.7266
032B: $3243 = create_weapon_pickup #JETPACK  15 ammo  0 at  268.7  1884.1 -30.085
0213: $3343 = create_pickup #BODYARMOUR type  15 at  266.2813  1816.398  1.594
032B: $3249 = create_weapon_pickup #IRGOGGLES  15 ammo  1 at  212.8813  1811.005  21.4187
032B: $3250 = create_weapon_pickup #IRGOGGLES  15 ammo  1 at  1270.52 -795.5929  1084.254
032B: $3251 = create_weapon_pickup #IRGOGGLES  15 ammo  1 at -350.499  1608.437  75.642
032B: $3252 = create_weapon_pickup #IRGOGGLES  15 ammo  1 at -2224.68  129.1278  1035.62

0629: change_stat  333 to  1  ; integer see statdisp.dat

0629: change_stat  331 to  1  ; integer see statdisp.dat

0629: change_stat  306 to  1  ; integer see statdisp.dat

0629: change_stat  329 to  1  ; integer see statdisp.dat

0629: change_stat  339 to  1  ; integer see statdisp.dat

0629: change_stat  312 to  1  ; integer see statdisp.dat

0629: change_stat  307 to  1  ; integer see statdisp.dat

014C: set_parked_car_generator $5269 cars_to_generate_to  101
07FB: set_interior 'MADDOGS' accessible  1 
07FB: set_interior 'MDDOGS' accessible  1 

0213: $2873 = create_pickup #ROCKETLA type  15 at -686.0  934.0  13.5
0213: $2874 = create_pickup #HEATSEEK type  15 at -690.0  934.0  13.5
0213: $2875 = create_pickup #MINIGUN type  15 at -690.0  939.0  13.5
0213: $2876 = create_pickup #FLAME type  15 at -686.0  939.0  13.5
014C: set_parked_car_generator $5189(8) cars_to_generate_to  101
014C: set_parked_car_generator $5189(9) cars_to_generate_to  101
014C: set_parked_car_generator $5181 cars_to_generate_to  101
014C: set_parked_car_generator $5182 cars_to_generate_to  101
0629: change_stat  308 to  1  ; integer see statdisp.dat

0629: change_stat  334 to  1  ; integer see statdisp.dat
08A3:  1 
0879:  1 
076C: 'GAN1'  1  40 
076C: 'GAN2'  1  40 
076C: 'GAN1'  0  0 
076C: 'GAN2'  0  0 

014C: set_parked_car_generator $5248 cars_to_generate_to  101
014C: set_parked_car_generator $5249 cars_to_generate_to  101
014C: set_parked_car_generator $5250 cars_to_generate_to  101
014C: set_parked_car_generator $5251 cars_to_generate_to  101
014C: set_parked_car_generator $5252 cars_to_generate_to  101
014C: set_parked_car_generator $5253 cars_to_generate_to  101
014C: set_parked_car_generator $5254 cars_to_generate_to  101
014C: set_parked_car_generator $5255 cars_to_generate_to  101
014C: set_parked_car_generator $5256 cars_to_generate_to  101
014C: set_parked_car_generator $5257 cars_to_generate_to  101
014C: set_parked_car_generator $5258 cars_to_generate_to  101
014C: set_parked_car_generator $5259 cars_to_generate_to  101
014C: set_parked_car_generator $5260 cars_to_generate_to  101
014C: set_parked_car_generator $5261 cars_to_generate_to  101
014C: set_parked_car_generator $5262 cars_to_generate_to  101
014C: set_parked_car_generator $5263 cars_to_generate_to  101
014C: set_parked_car_generator $5264 cars_to_generate_to  101
014C: set_parked_car_generator $5265 cars_to_generate_to  101
014C: set_parked_car_generator $5266 cars_to_generate_to  101
014C: set_parked_car_generator $5267 cars_to_generate_to  101
014C: set_parked_car_generator $5268 cars_to_generate_to  101

076C: 'ELCO1'  7  40 
076C: 'ELCO2'  7  40 
076C: 'ELCO1'  2  0 
076C: 'ELCO2'  2  0 
076C: 'ELCO1'  1  0 
076C: 'ELCO2'  1  0 
076C: 'LMEX1A'  7  40 
076C: 'LMEX1B'  7  40 
076C: 'LMEX1A'  2  0 
076C: 'LMEX1B'  2  0 
076C: 'LMEX1A'  1  0 
076C: 'LMEX1B'  1  0 

0624:  229  50.0 

;taxi bonus
0572: set_taxi_boost_jump  1

;firefighter bonus
055D: make_player $PLAYER_CHAR fireproof  1

;vigilante bonus
055F: set_player $PLAYER_CHAR max_armour +=  50
035F: set_actor $PLAYER_ACTOR armour_to  150

0A3D:  1 

014C: set_parked_car_generator $5188 cars_to_generate_to  101

;100% finished bonus
014C: set_parked_car_generator $PARKED_RHINO cars_to_generate_to  101
014C: set_parked_car_generator $PARKED_HYDRA cars_to_generate_to  101
0109: player $PLAYER_CHAR money +=  1000000
0629: change_stat  225 (lung capasity) to  1000  ; integer see statdisp.dat
0629: change_stat  22 (stamina) to  1000  ; integer see statdisp.dat
0629: change_stat  25 () to  1000  ; integer see statdisp.dat
0629: change_stat  80 () to  1000  ; integer see statdisp.dat
0629: change_stat  68 () to  1000  ; integer see statdisp.dat
0629: change_stat  65 () to  1000  ; integer see statdisp.dat
0629: change_stat  66 () to  1000  ; integer see statdisp.dat
0629: change_stat  230 (cycling skill) to  1000  ; integer see statdisp.dat

;from thread openup
0518: $BUY_ASSET_PICKUP(8) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(8) $BUY_ASSET_PICKUP_Y(8) $BUY_ASSET_PICKUP_Z(8) price $1661
0570: $1629 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(8) $BUY_ASSET_PICKUP_Y(8) $BUY_ASSET_PICKUP_Z(8)
018B: show_on_radar $1629  2
0518: $BUY_ASSET_PICKUP(19) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(19) $BUY_ASSET_PICKUP_Y(19) $BUY_ASSET_PICKUP_Z(19) price $1672
0570: $1640 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(19) $BUY_ASSET_PICKUP_Y(19) $BUY_ASSET_PICKUP_Z(19)
018B: show_on_radar $1640  2
0518: $BUY_ASSET_PICKUP(22) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(22) $BUY_ASSET_PICKUP_Y(22) $BUY_ASSET_PICKUP_Z(22) price $1675
0570: $1643 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(22) $BUY_ASSET_PICKUP_Y(22) $BUY_ASSET_PICKUP_Z(22)
018B: show_on_radar $1643  2
0518: $BUY_ASSET_PICKUP(25) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(25) $BUY_ASSET_PICKUP_Y(25) $BUY_ASSET_PICKUP_Z(25) price $1678
0570: $1646 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(25) $BUY_ASSET_PICKUP_Y(25) $BUY_ASSET_PICKUP_Z(25)
018B: show_on_radar $1646  2
0518: $BUY_ASSET_PICKUP(31) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(31) $BUY_ASSET_PICKUP_Y(31) $BUY_ASSET_PICKUP_Z(31) price $1684
0570: $1652 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(31) $BUY_ASSET_PICKUP_Y(31) $BUY_ASSET_PICKUP_Z(31)
018B: show_on_radar $1652  2
0004: $170 =  1  ;; integer values

0518: $BUY_ASSET_PICKUP(11) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(11) $BUY_ASSET_PICKUP_Y(11) $BUY_ASSET_PICKUP_Z(11) price $1664
0570: $1632 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(11) $BUY_ASSET_PICKUP_Y(11) $BUY_ASSET_PICKUP_Z(11)
018B: show_on_radar $1632  2
0518: $BUY_ASSET_PICKUP(13) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(13) $BUY_ASSET_PICKUP_Y(13) $BUY_ASSET_PICKUP_Z(13) price $1666
0570: $1634 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(13) $BUY_ASSET_PICKUP_Y(13) $BUY_ASSET_PICKUP_Z(13)
018B: show_on_radar $1634  2
0518: $BUY_ASSET_PICKUP(14) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(14) $BUY_ASSET_PICKUP_Y(14) $BUY_ASSET_PICKUP_Z(14) price $1667
0570: $1635 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(14) $BUY_ASSET_PICKUP_Y(14) $BUY_ASSET_PICKUP_Z(14)
018B: show_on_radar $1635  2
0518: $BUY_ASSET_PICKUP(18) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(18) $BUY_ASSET_PICKUP_Y(18) $BUY_ASSET_PICKUP_Z(18) price $1671
0570: $1639 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(18) $BUY_ASSET_PICKUP_Y(18) $BUY_ASSET_PICKUP_Z(18)
018B: show_on_radar $1639  2
0518: $BUY_ASSET_PICKUP(20) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(20) $BUY_ASSET_PICKUP_Y(20) $BUY_ASSET_PICKUP_Z(20) price $1673
0570: $1641 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(20) $BUY_ASSET_PICKUP_Y(20) $BUY_ASSET_PICKUP_Z(20)
018B: show_on_radar $1641  2
0518: $BUY_ASSET_PICKUP(21) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(21) $BUY_ASSET_PICKUP_Y(21) $BUY_ASSET_PICKUP_Z(21) price $1674
0570: $1642 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(21) $BUY_ASSET_PICKUP_Y(21) $BUY_ASSET_PICKUP_Z(21)
018B: show_on_radar $1642  2
04CE: $2632 = create_icon_marker_without_sphere  45 at  1458.7 -1140.0  24.2
04CE: $2633 = create_icon_marker_without_sphere  45 at -1886.1  862.4  35.2
04CE: $2634 = create_icon_marker_without_sphere  45 at  2574.3  1901.7  11.0
04CE: $2635 = create_icon_marker_without_sphere  45 at  2090.5  2221.0  11.0
07FB: set_interior 'CLOTHGP' accessible  1 
0004: $171 =  1  ;; integer values

0518: $BUY_ASSET_PICKUP(5) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(5) $BUY_ASSET_PICKUP_Y(5) $BUY_ASSET_PICKUP_Z(5) price $1658
0570: $1626 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(5) $BUY_ASSET_PICKUP_Y(5) $BUY_ASSET_PICKUP_Z(5)
018B: show_on_radar $1626  2
0518: $BUY_ASSET_PICKUP(23) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(23) $BUY_ASSET_PICKUP_Y(23) $BUY_ASSET_PICKUP_Z(23) price $1676
0570: $1644 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(23) $BUY_ASSET_PICKUP_Y(23) $BUY_ASSET_PICKUP_Z(23)
018B: show_on_radar $1644  2
0518: $BUY_ASSET_PICKUP(24) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(24) $BUY_ASSET_PICKUP_Y(24) $BUY_ASSET_PICKUP_Z(24) price $1677
0570: $1645 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(24) $BUY_ASSET_PICKUP_Y(24) $BUY_ASSET_PICKUP_Z(24)
018B: show_on_radar $1645  2
0004: $173 =  1  ;; integer values

0518: $BUY_ASSET_PICKUP(4) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(4) $BUY_ASSET_PICKUP_Y(4) $BUY_ASSET_PICKUP_Z(4) price $1657
0570: $1625 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(4) $BUY_ASSET_PICKUP_Y(4) $BUY_ASSET_PICKUP_Z(4)
018B: show_on_radar $1625  2
0518: $BUY_ASSET_PICKUP(6) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(6) $BUY_ASSET_PICKUP_Y(6) $BUY_ASSET_PICKUP_Z(6) price $1659
0570: $1627 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(6) $BUY_ASSET_PICKUP_Y(6) $BUY_ASSET_PICKUP_Z(6)
018B: show_on_radar $1627  2
0518: $BUY_ASSET_PICKUP(7) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(7) $BUY_ASSET_PICKUP_Y(7) $BUY_ASSET_PICKUP_Z(7) price $1660
0570: $1628 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(7) $BUY_ASSET_PICKUP_Y(7) $BUY_ASSET_PICKUP_Z(7)
018B: show_on_radar $1628  2
0518: $BUY_ASSET_PICKUP(9) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(9) $BUY_ASSET_PICKUP_Y(9) $BUY_ASSET_PICKUP_Z(9) price $1662
0570: $1630 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(9) $BUY_ASSET_PICKUP_Y(9) $BUY_ASSET_PICKUP_Z(9)
018B: show_on_radar $1630  2
0518: $BUY_ASSET_PICKUP(16) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(16) $BUY_ASSET_PICKUP_Y(16) $BUY_ASSET_PICKUP_Z(16) price $1669
0570: $1637 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(16) $BUY_ASSET_PICKUP_Y(16) $BUY_ASSET_PICKUP_Z(16)
018B: show_on_radar $1637  2
0518: $BUY_ASSET_PICKUP(17) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(17) $BUY_ASSET_PICKUP_Y(17) $BUY_ASSET_PICKUP_Z(17) price $1670
0570: $1638 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(17) $BUY_ASSET_PICKUP_Y(17) $BUY_ASSET_PICKUP_Z(17)
018B: show_on_radar $1638  2
0518: $BUY_ASSET_PICKUP(27) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(27) $BUY_ASSET_PICKUP_Y(27) $BUY_ASSET_PICKUP_Z(27) price $1680
0570: $1648 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(27) $BUY_ASSET_PICKUP_Y(27) $BUY_ASSET_PICKUP_Z(27)
018B: show_on_radar $1648  2
0518: $BUY_ASSET_PICKUP(28) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(28) $BUY_ASSET_PICKUP_Y(28) $BUY_ASSET_PICKUP_Z(28) price $1681
0570: $1649 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(28) $BUY_ASSET_PICKUP_Y(28) $BUY_ASSET_PICKUP_Z(28)
018B: show_on_radar $1649  2
0518: $BUY_ASSET_PICKUP(29) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(29) $BUY_ASSET_PICKUP_Y(29) $BUY_ASSET_PICKUP_Z(29) price $1682
0570: $1650 = create_asset_radar_marker_with_icon  31 at $BUY_ASSET_PICKUP_X(29) $BUY_ASSET_PICKUP_Y(29) $BUY_ASSET_PICKUP_Z(29)
018B: show_on_radar $1650  2
04CE: $2643 = create_icon_marker_without_sphere  45 at  457.2 -1500.7  31.3
04CE: $2644 = create_icon_marker_without_sphere  45 at  2795.2  2424.6  11.0
04CE: $2647 = create_icon_marker_without_sphere  45 at -1692.9  952.8  26.3
07FB: set_interior 'CSDESGN' accessible  1 
0004: $172 =  1  ;; integer values

04CE: $2645 = create_icon_marker_without_sphere  45 at  451.9 -1480.0  30.9
07FB: set_interior 'CSEXL' accessible  1 

0215: destroy_pickup $BUY_ASSET_PICKUP
0518: $BUY_ASSET_PICKUP = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X $BUY_ASSET_PICKUP_Y $BUY_ASSET_PICKUP_Z price $1653

0215: destroy_pickup $BUY_ASSET_PICKUP(1)
0518: $BUY_ASSET_PICKUP(1) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(1) $BUY_ASSET_PICKUP_Y(1) $BUY_ASSET_PICKUP_Z(1) price $1654

0215: destroy_pickup $BUY_ASSET_PICKUP(2)
0518: $BUY_ASSET_PICKUP(2) = create_available_asset_pickup 'PROP_3' at $BUY_ASSET_PICKUP_X(2) $BUY_ASSET_PICKUP_Y(2) $BUY_ASSET_PICKUP_Z(2) price $1655

014C: set_parked_car_generator $5185 cars_to_generate_to  101
014C: set_parked_car_generator $5186 cars_to_generate_to  101
014C: set_parked_car_generator $5178 cars_to_generate_to  101
014C: set_parked_car_generator $5183 cars_to_generate_to  101
014C: set_parked_car_generator $5184 cars_to_generate_to  101

014C: set_parked_car_generator $5179 cars_to_generate_to  101
014C: set_parked_car_generator $5180 cars_to_generate_to  101

014C: set_parked_car_generator $1956 cars_to_generate_to  101
014C: set_parked_car_generator $1957 cars_to_generate_to  101
014C: set_parked_car_generator $1958 cars_to_generate_to  101

014C: set_parked_car_generator $5189(25) cars_to_generate_to  101

014C: set_parked_car_generator $5189(7) cars_to_generate_to  101

014C: set_parked_car_generator $2335 cars_to_generate_to  101

014C: set_parked_car_generator $5248 cars_to_generate_to  101
014C: set_parked_car_generator $5249 cars_to_generate_to  101
014C: set_parked_car_generator $5250 cars_to_generate_to  101
014C: set_parked_car_generator $5251 cars_to_generate_to  101
014C: set_parked_car_generator $5252 cars_to_generate_to  101
014C: set_parked_car_generator $5253 cars_to_generate_to  101
014C: set_parked_car_generator $5254 cars_to_generate_to  101
014C: set_parked_car_generator $5255 cars_to_generate_to  101
014C: set_parked_car_generator $5256 cars_to_generate_to  101
014C: set_parked_car_generator $5257 cars_to_generate_to  101
014C: set_parked_car_generator $5258 cars_to_generate_to  101
014C: set_parked_car_generator $5259 cars_to_generate_to  101
014C: set_parked_car_generator $5260 cars_to_generate_to  101
014C: set_parked_car_generator $5261 cars_to_generate_to  101
014C: set_parked_car_generator $5262 cars_to_generate_to  101
014C: set_parked_car_generator $5263 cars_to_generate_to  101
014C: set_parked_car_generator $5264 cars_to_generate_to  101
014C: set_parked_car_generator $5265 cars_to_generate_to  101
014C: set_parked_car_generator $5266 cars_to_generate_to  101
014C: set_parked_car_generator $5267 cars_to_generate_to  101
014C: set_parked_car_generator $5268 cars_to_generate_to  101

014C: set_parked_car_generator $2759 cars_to_generate_to  101
014C: set_parked_car_generator $2760 cars_to_generate_to  101

014C: set_parked_car_generator $1990 cars_to_generate_to  101
0A17: $1990  1 
014C: set_parked_car_generator $1989 cars_to_generate_to  101
0A17: $1989  1 
014C: set_parked_car_generator $1988 cars_to_generate_to  101
0A17: $1988  1 

0A17: $2194  1 
014C: set_parked_car_generator $2194 cars_to_generate_to  101

0A17: $2193  1 
014C: set_parked_car_generator $2193 cars_to_generate_to  101

0A17: $2192  1 
014C: set_parked_car_generator $2192 cars_to_generate_to  101

014C: set_parked_car_generator $5188 cars_to_generate_to  101

014C: set_parked_car_generator $5275 cars_to_generate_to  101

014C: set_parked_car_generator $2778 cars_to_generate_to  101

014C: set_parked_car_generator $5217 cars_to_generate_to  0
014C: set_parked_car_generator $5217(1) cars_to_generate_to  0
014C: set_parked_car_generator $5217(2) cars_to_generate_to  0
014C: set_parked_car_generator $5217(3) cars_to_generate_to  0
014C: set_parked_car_generator $5217(4) cars_to_generate_to  0
014C: set_parked_car_generator $5217(5) cars_to_generate_to  0
014C: set_parked_car_generator $5217(6) cars_to_generate_to  0
014C: set_parked_car_generator $5217(7) cars_to_generate_to  0
014C: set_parked_car_generator $5217(8) cars_to_generate_to  0
014C: set_parked_car_generator $5217(9) cars_to_generate_to  0
014C: set_parked_car_generator $5217(10) cars_to_generate_to  0
014C: set_parked_car_generator $5217(11) cars_to_generate_to  0

014C: set_parked_car_generator $5189 cars_to_generate_to  101
014C: set_parked_car_generator $5189(1) cars_to_generate_to  101
014C: set_parked_car_generator $5189(2) cars_to_generate_to  101
014C: set_parked_car_generator $5189(3) cars_to_generate_to  101
014C: set_parked_car_generator $5189(4) cars_to_generate_to  101
014C: set_parked_car_generator $5189(5) cars_to_generate_to  101
014C: set_parked_car_generator $5189(6) cars_to_generate_to  101
014C: set_parked_car_generator $5189(7) cars_to_generate_to  101
014C: set_parked_car_generator $5189(8) cars_to_generate_to  101
014C: set_parked_car_generator $5189(9) cars_to_generate_to  101
014C: set_parked_car_generator $5189(10) cars_to_generate_to  101
014C: set_parked_car_generator $5189(11) cars_to_generate_to  101
014C: set_parked_car_generator $5189(12) cars_to_generate_to  101
014C: set_parked_car_generator $5189(13) cars_to_generate_to  101
014C: set_parked_car_generator $5189(14) cars_to_generate_to  101
014C: set_parked_car_generator $5189(15) cars_to_generate_to  101
014C: set_parked_car_generator $5189(16) cars_to_generate_to  101
014C: set_parked_car_generator $5189(17) cars_to_generate_to  101
014C: set_parked_car_generator $5189(18) cars_to_generate_to  101
014C: set_parked_car_generator $5189(19) cars_to_generate_to  101
014C: set_parked_car_generator $5189(20) cars_to_generate_to  101
014C: set_parked_car_generator $5189(21) cars_to_generate_to  101
014C: set_parked_car_generator $5189(22) cars_to_generate_to  101
014C: set_parked_car_generator $5189(23) cars_to_generate_to  101
014C: set_parked_car_generator $5189(24) cars_to_generate_to  101
014C: set_parked_car_generator $5189(25) cars_to_generate_to  101
014C: set_parked_car_generator $5189(26) cars_to_generate_to  101
014C: set_parked_car_generator $5189(27) cars_to_generate_to  101

004E: end_thread





;-------------------------------------------

;missions fix
;go to label INTROST_1, and look for the first 'load_wav' line
;scroll down until you see the '$65 =  1' line
;replace everything between and including these two lines with the code below

;03CF: load_wav  43205 as  1
;03CF: load_wav  43206 as  2

:INTROST_20
;00D6: if  0
;83D0:   NOT   wav  1 loaded
;004D: jump_if_false ££INTROST_29
;0001: wait  0 ms
;00D6: if  0
;8256:   NOT   player $PLAYER_CHAR defined
;004D: jump_if_false ££INTROST_28
;0002: jump ££INTROST_51

;:INTROST_28
;0002: jump ££INTROST_20

;:INTROST_29
;00BC: text_highpriority 'VO_AF'  4000 ms  1
;03D1: play_wav  1

;:INTROST_31
;00D6: if  0
;83D2:   NOT   wav  1 ended
;004D: jump_if_false ££INTROST_40
;0001: wait  0 ms
;00D6: if  0
;8256:   NOT   player $PLAYER_CHAR defined
;004D: jump_if_false ££INTROST_39
;0002: jump ££INTROST_51

;:INTROST_39
;0002: jump ££INTROST_31

;:INTROST_40
;00BC: text_highpriority 'VO_AG'  4000 ms  1
;03D1: play_wav  2

;:INTROST_42
;00D6: if  0
;83D0:   NOT   wav  2 loaded
;004D: jump_if_false ££INTROST_51
;0001: wait  0 ms
;00D6: if  0
;8256:   NOT   player $PLAYER_CHAR defined
;004D: jump_if_false ££INTROST_50
;0002: jump ££INTROST_51

;:INTROST_50
;0002: jump ££INTROST_42

:INTROST_51
0004: $54 =  1  ;; integer values

:INTROST_52
00D6: if  0
0038:   $65 ==  0  ;; integer values
004D: jump_if_false ££INTROST_61
00D6: if  0
0038:   $INTRO_MISSIONS_PASSED ==  1  ;; integer values
004D: jump_if_false ££INTROST_61
0001: wait  5000 ms
;00BC: text_highpriority 'INT_CJ1'  8000 ms  1
0004: $65 =  1  ;; integer values
;removed lines for carls emo shit
