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War WindTM: Hints - Shama' Li
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Hints for Shama' Li Leaders

[Shama' Campaign: Stand-Alone Scenarios:


Campaign:

Scenario #1
* Mine resources south of the Shama' Li village.
* Defend your leader from the Tha' Roon.
* Build a Hostel and Temple.
* Produce a number of mages for defense.
Scenario #2
* Move units to build a village to the east.
* Be on the defensive.
* Protect your workers from the Slinckweed.
* Build an army of Disciples, Defenders, and Gurus.
* Enchant all units with Vision Quest before battling the Obblinox.
Scenario #3
* Hire the hero in the southwest. His spells will assist you greatly in getting Adonna to the Obblinox village.
* Scout first with your war party.
* Let Adonna behind until the path is clear because she cannot attack.
Scenario #4
* Mine enough resources on the first island to go across the ferry.
* Build from the top of this island because the Obblinox inhabit the area.
* Be careful in gathering resources.
* Once the area is secure, build a bridge to the east and approach Eaggra town with Elementals, Shaman, and Gurus.
* Use the Vision Quest spell.
Scenario #5
* Move north and let the Tha' Roon pass. Approach the rescuable units.
* Go to the southeast corner of the map and destroy the Dinge Vermin in the Sanctuary.
* Build forces (Shamans and Defenders) to take the island to the north.
* Build forces on that island to destroy the Tha' Roon on the island to the west.
* Be aware of Tha' Roon ambushes as you progress north to the Dawning Place.
Scenario #6
* Scroll around on the map to help determine your path through the maze.
* Look for rescuable units.
* You can rescue the town in the northwest corner of the map from the Tha' Roon by approaching the town.
Scenario #7
* Immediately scroll to your village that is under attack to put a unit into the cruiser (near the opening of the village) and escape by water.
* Your carry over units will not make it to the village in time. Let your village fall to ruins.
* Scout around in the cruiser to find rescue units.
* Find a safe route to the peninsula for your carry over units. Move everyone to the middle of the peninsula where there are resources available.
* Avoid the Tha' Roon village above or you will have to deal with a number of Tha' Roon troops.
* Build up your forces and then launch an attack to claim your land.
* Place the tablets at the Place of the Dawn of Life.

The SSI Hint Line has in-depth hints for all the campaign scenarios in War Wind! To hear the recorded hints (available seven days a week, 24 hours a day!) simply call 1-900-737-HINT (4468). Our Canadian customers can call 1-900-451-6009. The cost is $.95 for the first minute and $.75 for each additional minute. You must be 18 years old or have parental permission to call.
Stand-Alone Scenarios:
"The Tha'Roon have..."
* Scout and attack in groups of force.
* Be patient and build up troops.
* Safe guard the Grandmaster Ieo. His vision spell and healing abilities will aid you.
* Protect Tolk Barkhorn and Ramita Abad because their magic abilities are irreplaceable.
* Use vehicles as a mine field clearing device.
* Protect your leader.
"An Obblinox clan has..."
* Protect your workers at all costs.
* Train mages with the Seer spell to seek out all the hidden dangers (an explosive) of the swamp.
"With the Obblinox and..."
* Stick together.
* Don't release the herd.
* Guard your workers at all times.


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