αⁿ                                                                       α∙

PRESENTS

Moray v3.3.7015 *Incl.Keymaker*

Φεεεεεεεεεεεεεεεεεεú πΣ ΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣ Σ

∙ µεεεεεεεεεεεεεεεεεε╛                                                      ∙

∙   [ Type ........................................ Wire-frame modeller ]   ∙

∙   [ By .......................... SoftTronics, Lutz + Kretzschmar GbR ]   ∙
∙   [ Homepage ............................. http://www.stmuc.com/moray ]   ∙

∙         [ Release type .......................... Incl.Keymaker ]         ∙
∙         [ Release date ........................... Mar 06, 2001 ]         ∙

Φεεεεεεεεεεεεεεεεεεú πΣ ΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣ Σ

∙ µεεεεεεεεεεεεεεεεεε╛                                                      ∙

∙   What Is Moray?                                                          ∙
∙   Moray  is an interactive wire-frame modeller that allows you to model   ∙
∙   a  world  for POV-Ray interactively, allowing you to see the setup of   ∙
∙   your  scene  as  you  build  it.  No  editing of POV-Ray script files   ∙
∙   (unless    you    really    want  to).  Moray  displays  a  wireframe   ∙
∙   representation of the scene in 2D views and 3D camera views.            ∙
∙   Moray  V3.2 is now the third Windows version of this modeller for use   ∙
∙   with POV-Ray.                                                           ∙

∙   Seamless Integration With POV-Ray                                       ∙
∙   POV-Ray  is  tightly  integrated  into  Moray  and  Moray can control   ∙
∙   POV-Ray  via  a  POV-Ray  plugin  (GUI Extension). This allows you to   ∙
∙   start  and stop renders from within Moray and it also allows Moray to   ∙
∙   display a full-color preview of the scene in the Moray camera view as   ∙
∙   POV-Ray renders it.                                                     ∙

∙   Extensible through Plugins                                              ∙
∙   Moray  has  a  plugin  system  that  allows third-party developers to   ∙
∙   enhance  Moray's  functionality  beyond what we have done. One of the   ∙
∙   more important plugins is one that supports keyframe animation.         ∙

∙   Powerful Material Editor                                                ∙
∙   Moray  V3.2 features a Material Editor that supports all POV-Ray 3.1g   ∙
∙   texturing  features,  even  including  advanced  features like media,   ∙
∙   interior,  density,  warps,  slopemaps  and texturemaps. The colormap   ∙
∙   allows  you  to  build  complex  colormaps  in  realtime. And you can   ∙
∙   preview  your  textures  (or  subtextures)  at any time. POV-Ray will   ∙
∙   render  a  thumbnail  into the Material Editor. While POV-Ray renders   ∙
∙   you  can  continue editing the material in Moray. And Moray even does   ∙
∙   color-depth  reduction  on-the-fly for the preview if your desktop is   ∙
∙   in 256-color mode.                                                      ∙

∙   Material Library                                                        ∙
∙   A  Material  Library  function  allows you to hierarchically organize   ∙
∙   your  textures and to merge libraries or textures from libraries into   ∙
∙   your  current  scene.  You  can export some or all textures from your   ∙
∙   current  scene  to  your own texture library. You can create multiple   ∙
∙   Texture   libraries  and  place  them  into  subdirectories  on  your   ∙
∙   harddisk. Moray will automatically display the resulting hierarchy.     ∙

∙   The Object Tree                                                         ∙
∙   Moray  V3.2 can display the complete hierarchy of the scene in one of   ∙
∙   the  four  views  on  the  screen.  You can assign or clear textures,   ∙
∙   select,  rename,  collapse  or expand objects either directly or from   ∙
∙   context menus in this view.                                             ∙
∙   You  can also toggle between 3 different views: Overview, which shows   ∙
∙   as  much  of  the  hierarchy as possible; Names, which shows just the   ∙
∙   names  of  the  objects;  and  Details,  which shows the object type,   ∙
∙   object name, assigned texture and assigned bounding box.                ∙

Φεεεεεεεεεεεεεεεεεεú πΣ ΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣ Σ

∙ µεεεεεεεεεεεεεεεεεε╛                                                      ∙

∙   Run the keymaker and register the program.                              ∙

∙   Enjoy =)                                                                ∙

Φεεεεεεεεεεεεεεεεεεú πΣ ΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣ Σ

∙ µεεεεεεεεεεεεεεεεεε╛                                                      ∙

∙   Due  to  the  every  day  increasing  amount  of lamers who fake DAMN   ∙
∙   releases  ALL  DAMN releases starting from July 1, 2000 are digitally   ∙
∙   signed.                                                                 ∙

∙   Download  DAMN  Release Signature Verificator from http://www.damn.to   ∙
∙   (less  than  100K  and easy to use) if you wanna be sure that release   ∙
∙   you got was really made by DAMN.                                        ∙

∙   Don't  use  any  stuff  claiming  to be made by DAMN if it's released   ∙
∙   after  July  1,  2000  and  doesn't  pass  verification.  Using it is   ∙
∙   dangerous.                                                              ∙

Φεεεεεεεεεεεεεεεεεεú πΣ ΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣ Σ

∙ µεεεεεεεεεεεεεεεεεε╛                                                      ∙

∙   Our  greetings  fly  to all groups and crackers who work hard to keep   ∙
∙   the Scene alive.                                                        ∙

∙   Personal greetings to: Ivanopulo, Quantico, Dimedrol, BS.               ∙

Φεεεεεεεεεεεεεεεεεεú πΣ ΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣ Σ

∙ µεεεεεεεεεεεεεεεεεε╛                                                      ∙

∙   Visit our www site at       [ http://www.damn.to ]                      ∙
∙   Backup page                 [ http://damn.da.ru  ]                      ∙

∙   Email address for contacts  [ ivanopulo@usa.net  ]                      ∙
∙                               [ recca@mail.ru      ]                      ∙

ßΣ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ ≈ ΣΣΣΣΣΣ Σ ΣΣΣΣΣΣ ≈ ΣΣΣΣΣΣ Σ ΣΣεεΣΣ Σ ΣΣΣΣΣΣ Σ²
ⁿ (c) 2000 DAMN α

Release ID: 3AA4B2CAD1E2F7DB

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