kittmaster
12-07-2004, 01:25 PM
I was looking for that emulator (sentinel superpro) for my program, I found something interesting, someone had the previous build with a byte patcher that placed 18 bytes in the exe and 10 bytes in the dll of the previous build. The question is , is there a way to anaylize what was written by the patcher and see if it will work on the newer build.
Now when it runs it has a "valid" key and everything functions and there is no emulator needed just a byte patch
I'm not sure how to go about it, btw the patcher patched the newest DLL but not the new build EXE itself so the dll is cool, just if I could get the byte patch in to the new build exe.
Anyone know how I should look at the patcher to apply the changes to the new build?
Thanks
Chris
Now when it runs it has a "valid" key and everything functions and there is no emulator needed just a byte patch
I'm not sure how to go about it, btw the patcher patched the newest DLL but not the new build EXE itself so the dll is cool, just if I could get the byte patch in to the new build exe.
Anyone know how I should look at the patcher to apply the changes to the new build?
Thanks
Chris