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View Full Version : General Hardware Debugging


Michelle123
07-23-2007, 05:28 PM
Hello,

Is there a general approach to reading disassembled code from any piece of hardware? I have no idea where I would start.

For example, would I have to code my own debugger/disassembler if I wanted to reverse engineer console code (or the actual game's code)?

Thanks in advance!

Michelle

Evilcry
07-24-2007, 06:00 AM
Hi,


Is there a general approach to reading disassembled code from any piece of hardware? I have no idea where I would start.


It depends from the Hardware that you have, some hw could be efficiently disassembled by IDA (just check into IDA if your hardware is supported).

ELSE make a google search for more specific products.

Have a Nice Day

Michelle123
07-24-2007, 10:52 PM
Okay, thanks. =)

macrylinda1
07-26-2010, 07:24 PM
Wow, just stunning.



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