Michelle123
07-23-2007, 05:28 PM
Hello,
Is there a general approach to reading disassembled code from any piece of hardware? I have no idea where I would start.
For example, would I have to code my own debugger/disassembler if I wanted to reverse engineer console code (or the actual game's code)?
Thanks in advance!
Michelle
Is there a general approach to reading disassembled code from any piece of hardware? I have no idea where I would start.
For example, would I have to code my own debugger/disassembler if I wanted to reverse engineer console code (or the actual game's code)?
Thanks in advance!
Michelle