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Дата: Ноя 27, 2003 12:26:06

Valery
div'а действительно нет, а вот mul вроде на месте.

А чего там есть много больше?


Дата: Ноя 27, 2003 14:16:34

Даже mul нет - только параллельный, но это уже другая история



Add
Add Pointer
Allocate Stack Frame
Logical And
And Complement
Branch
Break
Branch Long
Branch Predict
Bank Switch
Speculation Check
Clear RRB
Compare
Compare Word
Compare And Exchange
Cover Stack Frame
Compute Zero Index
Deposit
Enter Privileged Code
Extract
Floating-Point Absolute Value
Floating-Point Add
Floating-Point Absolute Maximum
Floating-Point Absolute Minimum
Floating-Point Logical And
Floating-Point And Complement
Flush Cache
Floating-Point Check Flags
Floating-Point Class
Floating-Point Clear Flags
Floating-Point Compare
Convert Floating-Point to Integer
Convert Signed Integer to Floating-point
Convert Unsigned Integer to Floating-point
Fetch And Add Immediate
Flush Register Stack
Floating-Point Multiply Add
Floating-Point Maximum
Floating-Point Merge
Floating-Point Minimum
Floating-Point Parallel Mix
Floating-Point Multiply
Floating-Point Multiply Subtract
Floating-Point Negate
Floating-Point Negate Absolute Value
Floating-Point Negative Multiply Add
Floating-Point Negative Multiply
Floating-Point Normalize
Floating-Point Logical Or
Floating-Point Parallel Absolute Value
Floating-Point Pack
Floating-Point Parallel Absolute Maximum
Floating-Point Parallel Absolute Minimum
Floating-Point Parallel Compare
Convert Parallel Floating-Point to Integer
Floating-Point Parallel Multiply Add
Floating-Point Parallel Maximum
Floating-Point Parallel Merge
Floating-Point Parallel Minimum
Floating-Point Parallel Multiply
Floating-Point Parallel Multiply Subtract
Floating-Point Parallel Negate
Floating-Point Parallel Negate Absolute Value
Floating-Point Parallel Negative Multiply Add
Floating-Point Parallel Negative Multiply
Floating-Point Parallel Reciprocal Approximation
Floating-Point Parallel Reciprocal Square Root Approximation
Floating-Point Reciprocal Approximation
Floating-Point Reciprocal Square Root Approximation
Floating-Point Select
Floating-Point Set Controls
Floating-Point Subtract
Floating-Point Swap
Floating-Point Sign Extend
Flush Write Buffers
Floating-Point Exclusive Or
Get Floating-Point Value or Exponent or Significand
Invalidate ALAT
Insert Translation Cache
Insert Translation Register
Load
Floating-Point Load
Floating-Point Load Pair
Line Prefetch
Load Register Stack
Memory Fence
Mix
Move Application Register
Move Branch Register
Move Control Register
Move Floating-Point Register
Move General Register
Move Immediate
Move Indirect Register
Move Instruction Pointer
Move Predicates
Move Processor Status Register
Move User Mask
Move Long Immediate
Mux
No Operation
Logical Or
Pack
Parallel Add
Parallel Average
Parallel Average Subtract
Parallel Compare
Parallel Maximum
Parallel Minimum
Parallel Multiply
Parallel Multiply and Shift Right
Population Count
Probe Access
Parallel Sum of Absolute Difference
Parallel Shift Left
Parallel Shift Left and Add
Parallel Shift Right
Parallel Shift Right and Add
Parallel Subtract
Purge Translation Cache Entry
Purge Global Translation Cache
Purge Local Translation Cache
Purge Translation Register
Return From Interruption
Reset System Mask
Reset User Mask
Set Floating-Point Value, Exponent, or Significand
Shift Left
Shift Left and Add
Shift Left and Add Pointer
Shift Right
Shift Right Pair
Serialize
Set System Mask
Store
Floating-Point Store
Subtract
Set User Mask
Sign Extend
Memory Synchronization
Translation Access Key
Test Bit
Translation Hashed Entry Address
Test NaT
Translate to Physical Address
Translation Hashed Entry Tag
Unpack
Exchange
Fixed-Point Multiply Add
Fixed-Point Multiply
Exclusive Or
Zero Extend


Дата: Ноя 27, 2003 14:18:31 · Поправил: Valery

А вы .. как-нибудь так как-нибудь так :)
сдвигами умножайте.
Если для произвольных x и y, то пробовал алгоритм Booth'а но он не такой шустрый. Малтимидиа думаю лучше.

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