Hex Blog
February 7th, 2009, 16:50
http://www.hex-rays.com/idapro/debugger/debuggers_logo_small.gif ("http://www.hex-rays.com/idapro/54/index.htm") Since the number of debugger modules in IDA surpassed the magical number seven plus or minus two ("http://en.wikipedia.org/wiki/The_Magical_Number_Seven,_Plus_or_Minus_Two"), we created a small table describing what is available and what is not:
http://www.hex-rays.com/idapro/debugger/index.htm
Direct links to tutorials are available here:
http://www.hex-rays.com/idapro/idasupport.htm
I know, I know - we need to add 64-bit support for all platforms, port the Bochs debugger module to Linux, and... any other suggestions? I personally would love to have source level debugging, yet it requires some substantial changes to the kernel. We probably will move in this direction, sooner or later...
http://hexblog.com/2009/02/ida_pro_has_9_debugger_modules.html
http://www.hex-rays.com/idapro/debugger/index.htm
Direct links to tutorials are available here:
http://www.hex-rays.com/idapro/idasupport.htm
I know, I know - we need to add 64-bit support for all platforms, port the Bochs debugger module to Linux, and... any other suggestions? I personally would love to have source level debugging, yet it requires some substantial changes to the kernel. We probably will move in this direction, sooner or later...
http://hexblog.com/2009/02/ida_pro_has_9_debugger_modules.html