james
August 16th, 2009, 17:08
nHi,
I have a question concerning a particular keygen by X-FORCE for Autodesk Maya 2010. (Not sure if I should post it or if someone able to answer my question has access to it by him-/herself)
Normally I wouldn't think twice about it, but since they put "NO LAME DLL PATCHING" I began to wonder what and why their "Mem Patch" was.
Can anyone figure out what this memory patch does exactly? Disable some online check, let's you chose whatever SERIAL number to go with the req/auth code?
I suppose technicly it's right that there is no DLL patching (or patching on any files), but what can they be patching in memory for this registration scheme?
Any light you can shed on the matter is greatly appreciated,
- James
PS: I tried debugging the keygen without being able to make much sense of the Mem Patch runtime (not that I'm surprised as I have no precise idea what's suppose to happen).
I have a question concerning a particular keygen by X-FORCE for Autodesk Maya 2010. (Not sure if I should post it or if someone able to answer my question has access to it by him-/herself)
Normally I wouldn't think twice about it, but since they put "NO LAME DLL PATCHING" I began to wonder what and why their "Mem Patch" was.
Can anyone figure out what this memory patch does exactly? Disable some online check, let's you chose whatever SERIAL number to go with the req/auth code?
I suppose technicly it's right that there is no DLL patching (or patching on any files), but what can they be patching in memory for this registration scheme?
Any light you can shed on the matter is greatly appreciated,
- James
PS: I tried debugging the keygen without being able to make much sense of the Mem Patch runtime (not that I'm surprised as I have no precise idea what's suppose to happen).