deepzero
July 30th, 2013, 05:06
Hi,
i am struggling with structs in IDA. Basically, i want to do 3 things
1) add a custom struct to IDA
2) apply a struct to a fixed VA
3) apply a struct to a register (?)
1)
opening the struct subview, i get this:
00000000 ; Ins/Del : create/delete structure
00000000 ; D/A/* : create structure member (data/ascii/array)
00000000 ; N : rename structure or structure member
00000000 ; U : delete structure member
00000000 ; ---------------------------------------------------------------------------
00000000
i was able to create a new struct, and insert a member by pressind D. However, i cannot insert a second member: pressing D will only change the type of the first member.
how do i insert a new member?
2) ok, that seems to work fine by selecting the address and edit->struct var
3)
I know that at a given location in the program, EAX will point to a certain struct.
the struct members are accessed resutlingg in code like
mov esi, [eax + 254]
Now it would be helpful if we could some let IDA know that eax points to that struct, so it would "decode" that command to
mov es, [eax + membername]
How can i do that?
hope someone can help me out!
i am struggling with structs in IDA. Basically, i want to do 3 things
1) add a custom struct to IDA
2) apply a struct to a fixed VA
3) apply a struct to a register (?)
1)
opening the struct subview, i get this:
00000000 ; Ins/Del : create/delete structure
00000000 ; D/A/* : create structure member (data/ascii/array)
00000000 ; N : rename structure or structure member
00000000 ; U : delete structure member
00000000 ; ---------------------------------------------------------------------------
00000000
i was able to create a new struct, and insert a member by pressind D. However, i cannot insert a second member: pressing D will only change the type of the first member.
how do i insert a new member?
2) ok, that seems to work fine by selecting the address and edit->struct var
3)
I know that at a given location in the program, EAX will point to a certain struct.
the struct members are accessed resutlingg in code like
mov esi, [eax + 254]
Now it would be helpful if we could some let IDA know that eax points to that struct, so it would "decode" that command to
mov es, [eax + membername]
How can i do that?
hope someone can help me out!