Lbolt99
July 25th, 2002, 17:32
Anyone else had problems with DeDe 3.02 and processing Delphi stuff that utilizes only graphics screens (ie no "regular" forms, windows, etc). It uses DirectDraw for screen generation (ddraw.dll). Basically I'm working thru this set of games, all of which are protected with varying degrees (some UPX'd, some aspack, some various versions of ASPR), and these couple of games, DeDe won't load, they are the only two that use the directdraw screen generation method. I believe as they update games, they use the latest ASPR version.
I was able to use CASPR to remove ASpr 1.2 on these two ( no sense unpacking manual if caspr will do it in 1 second
but I don't believe that's the reason for DeDe's failure. There's another I had to unpack manually (later ver of ASPR), same problem, so it wasn't something CASPR.
It comes up in W32DASM fine, btw. I'll update later on. It's not easy because there are no string resources, it's all graphical stuff
I was able to use CASPR to remove ASpr 1.2 on these two ( no sense unpacking manual if caspr will do it in 1 second

It comes up in W32DASM fine, btw. I'll update later on. It's not easy because there are no string resources, it's all graphical stuff
