BBQmyNUTZ
May 3rd, 2004, 19:27
Hi, everyone... as you can probably guess, I'm a complete and total n00b who just cracked his first program earlier today. I still have barely any understanding of ASM, but I'm trying. ^_^
Anyways, onto my question. The game which I wanted to run without the cd used a simple CD check, which I just bypassed and that works fine. However, the voice files (in .wav format) for the game are not copied to the harddrive during installation, and when the game runs it pops and error message stating they cannot be found.
I tried looking at the usual calls (getdrivetypea, messageboxa) and I can't seem to find anything that will lead me to where the files on the CD are being called to, or how to change it so that it can read from the harddrive.
I'm using OllyDbg for the debugging and patching of the file. Any help would be appreciated in pointing me on the right path, and if any additional information is needed I'll do my best to provide it for you.
Thanks,
Kai
Anyways, onto my question. The game which I wanted to run without the cd used a simple CD check, which I just bypassed and that works fine. However, the voice files (in .wav format) for the game are not copied to the harddrive during installation, and when the game runs it pops and error message stating they cannot be found.
I tried looking at the usual calls (getdrivetypea, messageboxa) and I can't seem to find anything that will lead me to where the files on the CD are being called to, or how to change it so that it can read from the harddrive.
I'm using OllyDbg for the debugging and patching of the file. Any help would be appreciated in pointing me on the right path, and if any additional information is needed I'll do my best to provide it for you.
Thanks,
Kai