Shub-nigurrath
April 9th, 2006, 04:25
Hi all,
this time ARTeam is releasing a lot of things, fresh and in our opinion really interesting.
First of all there are two new interesting tutorials online (at address http://tutorials.accessroot.com)
Using Memory Breakpoints with your Loaders by Shub-Nigurrath
This tutorial will discuss how memory breakpoints work and how to use them for you own loaders. It's an ideal prosecution of the already published Beginner's Tutorial #8 [1], where I already covered hardware and software breakpoints quite extensively.
Win32 Assembler Coding for Crackers by Goppit v11
new updated version of the already published tutorial (several errors fixed). Im reporting it again because last weeks exetools and other boards where down.
Goppit says "I have written this tutorial to fill the gap between the complete beginner and the advanced tutorials on loaders, tracers, etc. Similarly, whilst console based apps and tools may be functional they are far from pretty so my second aim was to illustrate how easy it is to create GUI apps in assembler."
IMHO One of the best ASM introductions since Iczelion's, very complete
eZine Issue Number 1
and last but not least.....drums roll ...the first issue of the new ARTeam eZine is out!!
Do you remember we proposed the project a while back on several forums and now the first issue is ready!
We spent a lot of time packaging it properly and with interesting contents (what we think is interesting at least). This is the Table of Contents:
I would point out especilly the last one, the "Call for Papers". Without your contributions the project will not become as we meant it: an open place for you all where to share knowledge!
You can download this and all the following (hopefully) issues at http://ezine.accessroot.com or directly browsing from our home page.
PS a Big thanks to Gabri3l, the editor of this first issue!
Have phun,
Shub
this time ARTeam is releasing a lot of things, fresh and in our opinion really interesting.
First of all there are two new interesting tutorials online (at address http://tutorials.accessroot.com)
Using Memory Breakpoints with your Loaders by Shub-Nigurrath
This tutorial will discuss how memory breakpoints work and how to use them for you own loaders. It's an ideal prosecution of the already published Beginner's Tutorial #8 [1], where I already covered hardware and software breakpoints quite extensively.
Win32 Assembler Coding for Crackers by Goppit v11
new updated version of the already published tutorial (several errors fixed). Im reporting it again because last weeks exetools and other boards where down.
Goppit says "I have written this tutorial to fill the gap between the complete beginner and the advanced tutorials on loaders, tracers, etc. Similarly, whilst console based apps and tools may be functional they are far from pretty so my second aim was to illustrate how easy it is to create GUI apps in assembler."
IMHO One of the best ASM introductions since Iczelion's, very complete
eZine Issue Number 1
and last but not least.....drums roll ...the first issue of the new ARTeam eZine is out!!
Do you remember we proposed the project a while back on several forums and now the first issue is ready!
We spent a lot of time packaging it properly and with interesting contents (what we think is interesting at least). This is the Table of Contents:
Opening Thoughts
Interviewed: Nilrem of ARTeam
Unpacking ASProtect v2.1 SKE with Advanced Import Protection
Demystifying TLS Callback
Interview with Armadillo Developers
Improving StraceNT: Adding Anti-debugging Functionality
Reversing Switches
Quick Nag Tutorial
Developing a Ring0 Loader
Breaking Protocol: Reversing and Exploiting Client Side Communications
Call for Papers
I would point out especilly the last one, the "Call for Papers". Without your contributions the project will not become as we meant it: an open place for you all where to share knowledge!
You can download this and all the following (hopefully) issues at http://ezine.accessroot.com or directly browsing from our home page.
PS a Big thanks to Gabri3l, the editor of this first issue!
Have phun,
Shub