View Full Version : Fullscreen Game/olly lockup
Labyrnth
August 15th, 2006, 00:44
Im using Windows XP.
AMD 3300+
Nvidia 5600FX 256 ddr
1 Gig Ram
Ollydbg 110
I set a breakpoint in write to memory on a game that is in fullscreen.
Olly will freeze on the break, Locking up olly,game and my pc.
I can't do anything alt+ tab , ctrl+alt+del, Nothing.
I have to manually restart the pc.
Is there a fix for this?
blabberer
August 15th, 2006, 01:23
full screen application use thier own video whatever it is called
and they are very fuzzy to yield control midway
if you can try playing it in windowed mode (if there is no default option)
force it by manipulating CreateD3dDevice or SetCoOperativeLevel or whatever fancy apis that it takes to decide whether to play windowed or
fullscreen
if you cant make it windowed use conditions log break points
without pausing
or use run trace option and analyse the output
or nowadays you can use multi monitor setups in a single computer (i heard not sure how to do it) the configurtion appears in (desktop-> rightclick -> properties -> settings )
Labyrnth
August 15th, 2006, 01:57
I know about playing in window mode,and dual monitor. Thanks tho.
To do a dual monitor, your card has to support it. Im sure you know that

.
I was just wondering if anyone heard of a fix so you dont have to do this.
Guess i need to get out my old monitor and do a dual setup .......
naides
August 15th, 2006, 05:36
There is another thread on the same subject in the board. Search for "fullscreen" and see if the suggestions there help you.
SiGiNT
August 15th, 2006, 09:05
If you can afford it - dual monitor rocks! especially for apps that bury the reg routine inside a loop that creates the app window.
SiGiNT
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